|
David Memmott's Prime Time
is a work that imagines a world so completely absorbed in science, so smothered
in technology, that the boundaries of what is real and what is virtual reality
are blurred beyond recognition. The year is 2031 and science has created
multiple layers of consciousness and states of being that can be bought,
adopted, used and discarded at will. Drugs can give you any mood you desire;
holograms can fashion whatever surroundings you wish to imagine; genetic
manipulation can keep you young, vibrant, sexually vigorous, ambitious, or
tranquil. You can even be "resurrected" if you have resurrection insurance. The
resurrection technique involves having a clone-in-waiting who can be given your
memories, thoughts, experiences, etc. You're walking around as not quite you,
but at least an adequate you. Better than nothing.
One of the main characters is a
nubile teenager named Mercury Blue. She has the body that most women would love
to have. She is beautiful, intelligent, energetic and creative. In a telling
image we see dueling tigers tattooed on her buttocks. Throughout the book
Mercury battles with herself, her impulses, her needs and desires. Her natural
gifts do not satisfy her. Like most of us she wants more. She especially wants
to be the famous actress Foxxy Hart who has "breasts more precious than Ming
vases." Foxxy is a futuristic version of Rita Hayworth, specifically the Rita
who starred in the Orson Wells 1948 classic The Lady from Shanghai.
Early in the book Mercury is
morphed into a Foxxy Hart clone lying nearly naked on a beach in "Nu-Belize."
From the ocean a man in a wetsuit emerges. He approaches the reclining
Mercury/Foxxy. She recognizes him as James Bond, the character Sean Connery
played in Thunderball. We never learn who this man really is, but it
doesn't matter. In this "Nu-World" it is better to circumvent reality, which is
what they do. The two sheaths seduce each other and make passionate love on the
beach of Nu-Belize. In a later chapter Mercury leaves Nu-World behind her and
goes to the actual country of Belize and finds it "not so perfect as
Nu-Belize." The perfection of virtual existence is a two-edged sword, however, creating
people like Mercury who lose and confuse themselves. They become victims of a
state of being they believed they wanted. To emphasize this theme Memmott
quotes Fred Alan Wolf: "We are, at once, the creators of our reality and the
victims of our creation ... " and Alice in Wonderland (the 1951 film):
If I
had a world of my own, everything would be nonsense. Nothing would be what it
is because everything would be what it isn't. And contrary-wise; what it is it
wouldn't be, and what it wouldn't be, it would. You see?
Keeping both quotes in mind may
help readers go with what is sometimes a confusing flow. Memmott seems to be
deliberately mimicking the confusing flow of life as we know it. The quotes may
also help decode the book's overlapping plotlines. There is the Foxxy Hart-Wilbur
Hart plotline. He's her husband. Or maybe not. Actually he was killed, or
rather eliminated. Or maybe he committed suicide. Whichever it is the Wilbur we
see with Foxxy is the third version of the Wilbur she married long ago. She
doesn't particularly like this version and so Wilbur may have to be eliminated
again. There is the Mercury Blue-Mystery Muhn plotline: she's the same person,
but we don't know that for a while. She's on the lam, being sought after by
Taz, the leader of a gang called the Razors. He wants her because she bailed on
the Razors and took a valuable cloaking "Device" with her. There is the Benito
Cortezar-Worldbenders plotline. Worldbenders can, well, bend the world of your
perceptions. They can re-invent you, give you a different past, a better
present, an exciting future. Other characters come and go. There is Papa Art
who once taught art history at a university. He's now a tattoo artist teaching
his art to Taz. Papa Art would rather be teaching at the university still, but
attitudes have changed and in a sense Papa and his art can't go home again: "Why
hang around a campus and study with Papa Art when you could jack into a virtual
classroom and learn from the masters, deconstructing a figure with Picasso or
practicing your controlled drip with an entranced Jackson Pollock?" Eventually
all these plotlines converge into an ending that was (for me at least) totally unpredictable.
And satisfying—very.
The key to nearly everything
Memmott describes lies in the possibilities of future technology. Where is our
increasing ability to manipulate our environment, our biology, our mental
processes taking us? Prime Time seems to be saying that we are living in
"Dreamtime" now and perhaps heading towards a higher level of existence,
wherein our technology will allow us to shed this human shell that has been
holding us back:
Why
should there be flesh at all? ... We should have electric bodies with nervous
systems designed to live forever in a biomorphic field, a field corresponding
in every way to the infinitude of outer space. In Primetime we can shape
ourselves and our future simultaneously. ... What is personal identity? Where are
the boundaries? Are we the membranes through which information flows? Are we
the synapses that fire in response to stimulus? Are we mindless hosts of
selfish genes that drive us to eat and fuck and dream?
If we can perfect it, get the
kinks out, Primetime will provide the bridge that will usher in a golden age.
"It won't require violent revolutions, wars, pestilence, famine or disaster.
Only creative play." Primetime is where our innate creativity, like the
creativity of God, is possibly leading us. "Primetime is the door for humans
into what Alfred [North] Whitehead called 'unbounded potential for creative
advance, the moving boundary of co-creation."
What Memmott describes is only
the possibility of a utopian world. The key word being "possibility" because it
hasn't been achieved, and in truth the world laid out for us in these pages is mostly
dystopian, much like the current world we are living in, a world full of " ...
cruelty, intolerance, violence and anarchy set against a background of
over-organization, inflexible authority, forced deprivation of the many to
support a privileged few, senseless destruction in pursuit of power, lack of
leadership culminating in bureaucratic entropy." It is the past. It is now. It
is tomorrow.
There are two sci-fi books that
may have had some influence on Memmott when he wrote Prime Time. I'm
referring to two dystopian classics of science fiction, one written by Philip
K. Dick, Do Androids Dream of Electric Sheep (1968), which was adapted
for the film Blade Runner (1982), and William Gibson's 1984 Neuromancer,
wherein the words "matrix" and "cyberspace" became popular additions to the
English language. The parallels to Prime Time weaving through the works
I'm describing may ring a bell for anyone sci-fi fan that has read them.
In Philip K. Dick's story there
is a character named Wilbur Mercer who is the founder of a religious movement
that is in some ways a thinly disguised amalgam of Christianity and science.
Dick gives Wilbur Mercer the power to revive the dead. The government
circumvents Mercer and he goes to live in what is called a "tomb world," whence
he tries to return to earth and free his followers from the cycle of life and
death. It is Wilbur Hart in Prime Time who dies and is "resurrected" and
dies again. The wish to go beyond this cycle is prevalent throughout Memmott's
story as it is in Dick's. The dehumanizing aspects of technology that Memmott
writes about are also found in William Gibson's book, where people are robbed
of their individuality and creativity and given genetic engineering that allows
them to go "beyond" the real and live in virtual reality. Memmott puts the stimulus
of Dick and Gibson to good use, creating a story that takes the best of both
and adds his own vision of the future to them, giving us characters that are
original and engrossing, characters that we care about. This ability isn't
common in science fiction. The Robert Heinlein of Stranger in a Strange Land
was generally able to make readers care about his characters, as was the Frank
Herbert of Dune and the Ray Bradbury of The Martian Chronicles,
but mostly science fiction lets hard science get in the way of character. Those
who have read any of the books by Arthur C. Clarke or Isaac Asimov will
understand exactly what I mean. The point is: it's not easy to lift sci-fi to
the level of literature, but Memmott has done it in brilliant fashion in Prime
Time.
Ultimately Prime Time becomes
a meditation on human technology. Is it really good for us? Does its bad side
outweigh its good side? Where will it take us? And what will the use of drugs
to alter reality do to the human race? Memmott is saying, in part, that we have
it in our power to create a utopia, but we haven't found a way yet to use the
positive skills that nature has given us to good effect. Physical impulses
feeding the need for thrills hold us in thrall. Movies, TV, videos, computers,
iPods, blackberries, cell phones (cyberspace itself) in many obvious ways have
become realer than real, making us want the virtual world more than this boring
old work-a-day world we're forced to deal with. Whether we like it or not the
"Nu-Age" is here. But as Mammott points out, it may turn on us and give us a
new form of VD—Virtual Disease.
|